Doge Match
Thirty-six hand-built levels of dog-faced matching, made to be finished.

Thirty-six levels, and the game is upfront that they were built one at a time rather than generated. That shows in play: boards here have a shape, and the awkward one is awkward on purpose rather than by accident of a random fill.
A designed run of this length asks something a thousand-level saga never does — that you actually solve the board in front of you. There is no next-board-will-be-easier cushion, so a level that resists is a level to read again rather than to skip past.
The doge faces keep the tone light against that, and the whole thing is pitched at all ages: nothing here punishes you beyond making you look properly.
The result is a run you can finish in an evening and remember afterwards, which is rarer in this genre than it should be — most boards blur together precisely because nobody placed the pieces on purpose.
Controls
Click or tap two adjacent tiles to swap them.
How to Play
- Read the board before the first move — the levels are designed, not random.
- Swap two adjacent tiles to line up three or more.
- Work out what makes a level awkward rather than clearing on reflex.
- Finish all thirty-six.
Tips & Tricks
When a designed level resists, look for the piece the board is short of rather than the biggest cluster. Hand-built boards usually have one scarce colour doing all the blocking, and finding it turns the level around faster than any amount of tidy matching.
Frequently Asked Questions
How many levels are there?
Thirty-six.
Are the levels randomly generated?
No, the game states they are individually crafted, and it plays that way.
Is it suitable for all ages?
Yes, it is pitched broadly and nothing in it is harsh.
Is it free?
Yes, free in the browser on this page.